using WCell.Constants.Items;

namespace WCell.RealmServer.Items
{
	public struct SlotItemInfo
	{
		public ItemTemplate Template;
		public uint Amount;
		public InventorySlot Slot;

		public override string ToString()
		{
			return (Amount > 0 ? Amount + "x " : "") + Template + " at " + Slot;
		}
	}
}
